enhance(drop-and-fusion): add new mode, some tweaks

This commit is contained in:
syuilo 2024-01-12 14:48:44 +09:00
parent be57ff4985
commit d2063df78d
18 changed files with 319 additions and 89 deletions

View file

@ -26,6 +26,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<MkSelect v-model="gameMode">
<option value="normal">NORMAL</option>
<option value="square">SQUARE</option>
<option value="yen">YEN</option>
</MkSelect>
<MkButton primary gradate large rounded inline @click="start">{{ i18n.ts.start }}</MkButton>
</div>
@ -42,12 +43,12 @@ SPDX-License-Identifier: AGPL-3.0-only
<div :class="$style.frame">
<div :class="$style.frameInner">
<div class="_gaps_s" style="padding: 16px;">
<div><b>{{ i18n.ts.ranking }}</b> ({{ gameMode }})</div>
<div><b>{{ i18n.t('lastNDays', { n: 7 }) }} {{ i18n.ts.ranking }}</b> ({{ gameMode }})</div>
<div v-if="ranking" class="_gaps_s">
<div v-for="r in ranking" :key="r.id" :class="$style.rankingRecord">
<MkAvatar :link="true" style="width: 24px; height: 24px; margin-right: 4px;" :user="r.user"/>
<MkUserName :user="r.user" :nowrap="true"/>
<b style="margin-left: auto;">{{ r.score.toLocaleString() }} pt</b>
<b style="margin-left: auto;">{{ r.score.toLocaleString() }} {{ gameMode === 'yen' ? '円' : 'pt' }}</b>
</div>
</div>
<div v-else>{{ i18n.ts.loading }}</div>
@ -94,7 +95,7 @@ import MkSelect from '@/components/MkSelect.vue';
import MkSwitch from '@/components/MkSwitch.vue';
import { misskeyApiGet } from '@/scripts/misskey-api.js';
const gameMode = ref<'normal' | 'square'>('normal');
const gameMode = ref<'normal' | 'square' | 'yen'>('normal');
const gameStarted = ref(false);
const mute = ref(false);
const ranking = ref(null);