enhance(drop-and-fusion): ゲームバランスの調整など

This commit is contained in:
syuilo 2024-01-17 20:11:32 +09:00
parent 0283142d0e
commit 945d6a2b09
4 changed files with 33 additions and 19 deletions

View file

@ -28,6 +28,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<option value="square">SQUARE</option>
<option value="yen">YEN</option>
<option value="sweets">SWEETS</option>
<!--<option value="space">SPACE</option>-->
</MkSelect>
<MkButton primary gradate large rounded inline @click="start">{{ i18n.ts.start }}</MkButton>
</div>
@ -94,7 +95,7 @@ import MkSelect from '@/components/MkSelect.vue';
import MkSwitch from '@/components/MkSwitch.vue';
import { misskeyApiGet } from '@/scripts/misskey-api.js';
const gameMode = ref<'normal' | 'square' | 'yen' | 'sweets'>('normal');
const gameMode = ref<'normal' | 'square' | 'yen' | 'sweets' | 'space'>('normal');
const gameStarted = ref(false);
const mute = ref(false);
const ranking = ref(null);
@ -108,6 +109,7 @@ function getScoreUnit(gameMode: string) {
gameMode === 'square' ? 'pt' :
gameMode === 'yen' ? '円' :
gameMode === 'sweets' ? 'kcal' :
gameMode === 'space' ? 'pt' :
'' as never;
}