Fix bug
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@ -28,6 +28,7 @@ export default function(request: websocket.request, connection: websocket.connec
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const game = await Game.findOne({ _id: gameId });
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if (game.is_ended) return;
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if (!game.black_user_id.equals(user._id) && !game.white_user_id.equals(user._id)) return;
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const o = new Othello();
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