perf(frontend): soundConfigStore を defaultStore に統合しAPIリクエストを削減

This commit is contained in:
syuilo 2023-11-04 10:09:21 +09:00
parent ef8a65e6ff
commit 67414e0181
4 changed files with 38 additions and 54 deletions

View file

@ -3,47 +3,7 @@
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { markRaw } from 'vue';
import { Storage } from '@/pizzax.js';
export const soundConfigStore = markRaw(new Storage('sound', {
sound_masterVolume: {
where: 'device',
default: 0.3,
},
sound_note: {
where: 'account',
default: { type: 'syuilo/n-aec', volume: 1 },
},
sound_noteMy: {
where: 'account',
default: { type: 'syuilo/n-cea-4va', volume: 1 },
},
sound_notification: {
where: 'account',
default: { type: 'syuilo/n-ea', volume: 1 },
},
sound_antenna: {
where: 'account',
default: { type: 'syuilo/triple', volume: 1 },
},
sound_channel: {
where: 'account',
default: { type: 'syuilo/square-pico', volume: 1 },
},
}));
await soundConfigStore.ready;
//#region サウンドのColdDeviceStorage => indexedDBのマイグレーション
for (const target of Object.keys(soundConfigStore.state) as Array<keyof typeof soundConfigStore.state>) {
const value = localStorage.getItem(`miux:${target}`);
if (value) {
soundConfigStore.set(target, JSON.parse(value) as typeof soundConfigStore.def[typeof target]['default']);
localStorage.removeItem(`miux:${target}`);
}
}
//#endregion
import { defaultStore } from '@/store.js';
const cache = new Map<string, HTMLAudioElement>();
@ -112,13 +72,13 @@ export function getAudio(file: string, useCache = true): HTMLAudioElement {
}
export function setVolume(audio: HTMLAudioElement, volume: number): HTMLAudioElement {
const masterVolume = soundConfigStore.state.sound_masterVolume;
const masterVolume = defaultStore.state.sound_masterVolume;
audio.volume = masterVolume - ((1 - volume) * masterVolume);
return audio;
}
export function play(type: 'noteMy' | 'note' | 'antenna' | 'channel' | 'notification') {
const sound = soundConfigStore.state[`sound_${type}`];
const sound = defaultStore.state[`sound_${type}`];
if (_DEV_) console.log('play', type, sound);
if (sound.type == null) return;
playFile(sound.type, sound.volume);