enhance(drop-and-fusion): refactor and new mode(wip)

This commit is contained in:
syuilo 2024-01-13 18:03:31 +09:00
parent 920888ed2a
commit 4846ab077b
45 changed files with 1992 additions and 48 deletions

View file

@ -27,6 +27,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<option value="normal">NORMAL</option>
<option value="square">SQUARE</option>
<option value="yen">YEN</option>
<!--<option value="sweets">SWEETS</option>-->
</MkSelect>
<MkButton primary gradate large rounded inline @click="start">{{ i18n.ts.start }}</MkButton>
</div>
@ -48,7 +49,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<div v-for="r in ranking" :key="r.id" :class="$style.rankingRecord">
<MkAvatar :link="true" style="width: 24px; height: 24px; margin-right: 4px;" :user="r.user"/>
<MkUserName :user="r.user" :nowrap="true"/>
<b style="margin-left: auto;">{{ r.score.toLocaleString() }} {{ gameMode === 'yen' ? '円' : 'pt' }}</b>
<b style="margin-left: auto;">{{ r.score.toLocaleString() }} {{ getScoreUnit(gameMode) }}</b>
</div>
</div>
<div v-else>{{ i18n.ts.loading }}</div>
@ -84,7 +85,7 @@ SPDX-License-Identifier: AGPL-3.0-only
</template>
<script lang="ts" setup>
import { ref, watch } from 'vue';
import { computed, ref, watch } from 'vue';
import XGame from './drop-and-fusion.game.vue';
import { definePageMetadata } from '@/scripts/page-metadata.js';
import MkButton from '@/components/MkButton.vue';
@ -93,7 +94,7 @@ import MkSelect from '@/components/MkSelect.vue';
import MkSwitch from '@/components/MkSwitch.vue';
import { misskeyApiGet } from '@/scripts/misskey-api.js';
const gameMode = ref<'normal' | 'square' | 'yen'>('normal');
const gameMode = ref<'normal' | 'square' | 'yen' | 'sweets'>('normal');
const gameStarted = ref(false);
const mute = ref(false);
const ranking = ref(null);
@ -102,6 +103,14 @@ watch(gameMode, async () => {
ranking.value = await misskeyApiGet('bubble-game/ranking', { gameMode: gameMode.value });
}, { immediate: true });
function getScoreUnit(gameMode: string) {
return gameMode === 'normal' ? 'pt' :
gameMode === 'square' ? 'pt' :
gameMode === 'yen' ? '円' :
gameMode === 'sweets' ? 'kcal' :
'' as never;
}
async function start() {
gameStarted.value = true;
}