import autobind from 'autobind-decorator'; import * as CRC32 from 'crc-32'; import { publishReversiGameStream } from '../../../../../services/stream'; import Reversi from '../../../../../games/reversi/core'; import * as maps from '../../../../../games/reversi/maps'; import Channel from '../../channel'; import { ReversiGame } from '../../../../../models/entities/games/reversi/game'; import { ReversiGames, Users } from '../../../../../models'; import { User } from '../../../../../models/entities/user'; export default class extends Channel { public readonly chName = 'gamesReversiGame'; public static shouldShare = false; public static requireCredential = false; private gameId: ReversiGame['id'] | null = null; private watchers: Record = {}; private emitWatchersIntervalId: ReturnType; @autobind public async init(params: any) { this.gameId = params.gameId; // Subscribe game stream this.subscriber.on(`reversiGameStream:${this.gameId}`, this.onEvent); this.emitWatchersIntervalId = setInterval(this.emitWatchers, 5000); const game = await ReversiGames.findOne(this.gameId!); if (game == null) throw new Error('game not found'); // 観戦者イベント this.watch(game); } @autobind private onEvent(data: any) { if (data.type === 'watching') { const id = data.body; this.watchers[id] = new Date(); } else { this.send(data); } } @autobind private async emitWatchers() { const now = new Date(); // Remove not watching users for (const [userId, date] of Object.entries(this.watchers)) { if (now.getTime() - date.getTime() > 5000) delete this.watchers[userId]; } const users = await Users.packMany(Object.keys(this.watchers), null, { detail: false }); this.send({ type: 'watchers', body: users, }); } @autobind public dispose() { // Unsubscribe events this.subscriber.off(`reversiGameStream:${this.gameId}`, this.onEvent); clearInterval(this.emitWatchersIntervalId); } @autobind public onMessage(type: string, body: any) { switch (type) { case 'accept': this.accept(true); break; case 'cancelAccept': this.accept(false); break; case 'updateSettings': this.updateSettings(body.key, body.value); break; case 'initForm': this.initForm(body); break; case 'updateForm': this.updateForm(body.id, body.value); break; case 'message': this.message(body); break; case 'set': this.set(body.pos); break; case 'check': this.check(body.crc32); break; } } @autobind private async updateSettings(key: string, value: any) { if (this.user == null) return; const game = await ReversiGames.findOne(this.gameId!); if (game == null) throw new Error('game not found'); if (game.isStarted) return; if ((game.user1Id !== this.user.id) && (game.user2Id !== this.user.id)) return; if ((game.user1Id === this.user.id) && game.user1Accepted) return; if ((game.user2Id === this.user.id) && game.user2Accepted) return; if (!['map', 'bw', 'isLlotheo', 'canPutEverywhere', 'loopedBoard'].includes(key)) return; await ReversiGames.update(this.gameId!, { [key]: value }); publishReversiGameStream(this.gameId!, 'updateSettings', { key: key, value: value }); } @autobind private async initForm(form: any) { if (this.user == null) return; const game = await ReversiGames.findOne(this.gameId!); if (game == null) throw new Error('game not found'); if (game.isStarted) return; if ((game.user1Id !== this.user.id) && (game.user2Id !== this.user.id)) return; const set = game.user1Id === this.user.id ? { form1: form } : { form2: form }; await ReversiGames.update(this.gameId!, set); publishReversiGameStream(this.gameId!, 'initForm', { userId: this.user.id, form }); } @autobind private async updateForm(id: string, value: any) { if (this.user == null) return; const game = await ReversiGames.findOne(this.gameId!); if (game == null) throw new Error('game not found'); if (game.isStarted) return; if ((game.user1Id !== this.user.id) && (game.user2Id !== this.user.id)) return; const form = game.user1Id === this.user.id ? game.form2 : game.form1; const item = form.find((i: any) => i.id == id); if (item == null) return; item.value = value; const set = game.user1Id === this.user.id ? { form2: form } : { form1: form }; await ReversiGames.update(this.gameId!, set); publishReversiGameStream(this.gameId!, 'updateForm', { userId: this.user.id, id, value }); } @autobind private async message(message: any) { if (this.user == null) return; message.id = Math.random(); publishReversiGameStream(this.gameId!, 'message', { userId: this.user.id, message }); } @autobind private async accept(accept: boolean) { if (this.user == null) return; const game = await ReversiGames.findOne(this.gameId!); if (game == null) throw new Error('game not found'); if (game.isStarted) return; let bothAccepted = false; if (game.user1Id === this.user.id) { await ReversiGames.update(this.gameId!, { user1Accepted: accept }); publishReversiGameStream(this.gameId!, 'changeAccepts', { user1: accept, user2: game.user2Accepted }); if (accept && game.user2Accepted) bothAccepted = true; } else if (game.user2Id === this.user.id) { await ReversiGames.update(this.gameId!, { user2Accepted: accept }); publishReversiGameStream(this.gameId!, 'changeAccepts', { user1: game.user1Accepted, user2: accept }); if (accept && game.user1Accepted) bothAccepted = true; } else { return; } if (bothAccepted) { // 3秒後、まだacceptされていたらゲーム開始 setTimeout(async () => { const freshGame = await ReversiGames.findOne(this.gameId!); if (freshGame == null || freshGame.isStarted || freshGame.isEnded) return; if (!freshGame.user1Accepted || !freshGame.user2Accepted) return; let bw: number; if (freshGame.bw == 'random') { bw = Math.random() > 0.5 ? 1 : 2; } else { bw = parseInt(freshGame.bw, 10); } function getRandomMap() { const mapCount = Object.entries(maps).length; const rnd = Math.floor(Math.random() * mapCount); return Object.values(maps)[rnd].data; } const map = freshGame.map != null ? freshGame.map : getRandomMap(); await ReversiGames.update(this.gameId!, { startedAt: new Date(), isStarted: true, black: bw, map: map }); //#region 盤面に最初から石がないなどして始まった瞬間に勝敗が決定する場合があるのでその処理 const o = new Reversi(map, { isLlotheo: freshGame.isLlotheo, canPutEverywhere: freshGame.canPutEverywhere, loopedBoard: freshGame.loopedBoard }); if (o.isEnded) { let winner; if (o.winner === true) { winner = freshGame.black == 1 ? freshGame.user1Id : freshGame.user2Id; } else if (o.winner === false) { winner = freshGame.black == 1 ? freshGame.user2Id : freshGame.user1Id; } else { winner = null; } await ReversiGames.update(this.gameId!, { isEnded: true, winnerId: winner }); publishReversiGameStream(this.gameId!, 'ended', { winnerId: winner, game: await ReversiGames.pack(this.gameId!, this.user) }); } //#endregion publishReversiGameStream(this.gameId!, 'started', await ReversiGames.pack(this.gameId!, this.user)); }, 3000); } } // 石を打つ @autobind private async set(pos: number) { if (this.user == null) return; const game = await ReversiGames.findOne(this.gameId!); if (game == null) throw new Error('game not found'); if (!game.isStarted) return; if (game.isEnded) return; if ((game.user1Id !== this.user.id) && (game.user2Id !== this.user.id)) return; const myColor = ((game.user1Id === this.user.id) && game.black == 1) || ((game.user2Id === this.user.id) && game.black == 2) ? true : false; const o = new Reversi(game.map, { isLlotheo: game.isLlotheo, canPutEverywhere: game.canPutEverywhere, loopedBoard: game.loopedBoard }); // 盤面の状態を再生 for (const log of game.logs) { o.put(log.color, log.pos); } if (o.turn !== myColor) return; if (!o.canPut(myColor, pos)) return; o.put(myColor, pos); let winner; if (o.isEnded) { if (o.winner === true) { winner = game.black == 1 ? game.user1Id : game.user2Id; } else if (o.winner === false) { winner = game.black == 1 ? game.user2Id : game.user1Id; } else { winner = null; } } const log = { at: new Date(), color: myColor, pos }; const crc32 = CRC32.str(game.logs.map(x => x.pos.toString()).join('') + pos.toString()).toString(); game.logs.push(log); await ReversiGames.update(this.gameId!, { crc32, isEnded: o.isEnded, winnerId: winner, logs: game.logs }); publishReversiGameStream(this.gameId!, 'set', Object.assign(log, { next: o.turn })); if (o.isEnded) { publishReversiGameStream(this.gameId!, 'ended', { winnerId: winner, game: await ReversiGames.pack(this.gameId!, this.user) }); } } @autobind private async check(crc32: string | number) { const game = await ReversiGames.findOne(this.gameId!); if (game == null) throw new Error('game not found'); if (!game.isStarted) return; if (crc32.toString() !== game.crc32) { this.send('rescue', await ReversiGames.pack(game, this.user)); } // ついでに観戦者イベントを発行 this.watch(game); } @autobind private watch(game: ReversiGame) { if (this.user != null) { if ((game.user1Id !== this.user.id) && (game.user2Id !== this.user.id)) { publishReversiGameStream(this.gameId!, 'watching', this.user.id); } } } }