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https://iceshrimp.dev/iceshrimp/iceshrimp
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リファクタ等
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@ -2,12 +2,12 @@
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<div style="overflow: hidden;">
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<FormBase class="znqjceqz">
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<div id="debug"></div>
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<section class="_formItem">
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<div class="_formPanel" style="text-align: center; padding: 16px;" ref="about">
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<img src="/assets/icons/512.png" alt="" style="display: block; width: 100px; margin: 0 auto; border-radius: 16px;" ref="icon" @load="iconLoaded" draggable="false"/>
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<div style="margin: 0.75em auto 0 auto; width: max-content;">Misskey</div>
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<div style="margin: 0 auto; opacity: 0.5; width: max-content;">v{{ version }}</div>
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<span v-for="emoji in easterEggEmojis" :key="emoji.emoji" :class="{ _physics_circle_: !emoji.emoji.startsWith(':') }" :style="{ position: 'absolute', top: emoji.top, left: emoji.left, userSelect: 'none' }"><MkEmoji style="pointer-events: none; font-size: 24px; width: 24px;" :emoji="emoji.emoji" :custom-emojis="$store.state.instance.meta.emojis" :is-reaction="false" :normal="true" :no-style="true"/></span>
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<section class="_formItem about">
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<div class="_formPanel panel" :class="{ playing: easterEggEngine != null }" ref="about">
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<img src="/assets/icons/512.png" alt="" class="icon" ref="icon" @load="iconLoaded" draggable="false"/>
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<div class="misskey">Misskey</div>
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<div class="version">v{{ version }}</div>
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<span class="emoji" v-for="emoji in easterEggEmojis" :key="emoji.id" :data-physics-x="emoji.left" :data-physics-y="emoji.top" :class="{ _physics_circle_: !emoji.emoji.startsWith(':') }"><MkEmoji class="emoji" :emoji="emoji.emoji" :custom-emojis="$store.state.instance.meta.emojis" :is-reaction="false" :normal="true" :no-style="true"/></span>
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</div>
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</section>
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<section class="_formItem" style="text-align: center; padding: 0 16px;" @click="gravity">
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@ -127,17 +127,6 @@ export default defineComponent({
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}
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},
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created() {
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const emojis = this.$store.state.settings.reactions;
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for (let i = 0; i < 32; i++) {
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this.easterEggEmojis.push({
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top: -(32 + (Math.random() * 256)) + 'px',
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left: (Math.random() * 99) + '%',
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emoji: emojis[Math.floor(Math.random() * emojis.length)],
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});
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}
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},
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mounted() {
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VanillaTilt.init(this.$refs.icon, {
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max: 30,
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@ -155,6 +144,17 @@ export default defineComponent({
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methods: {
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iconLoaded() {
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const emojis = this.$store.state.settings.reactions;
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const containerWidth = this.$refs.about.offsetWidth;
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for (let i = 0; i < 32; i++) {
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this.easterEggEmojis.push({
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id: i.toString(),
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top: -(128 + (Math.random() * 256)),
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left: (Math.random() * containerWidth),
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emoji: emojis[Math.floor(Math.random() * emojis.length)],
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});
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}
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this.$nextTick(() => {
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this.easterEggReady = true;
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});
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@ -175,5 +175,58 @@ export default defineComponent({
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max-width: 800px;
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box-sizing: border-box;
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margin: 0 auto;
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> .about {
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> .panel {
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position: relative;
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text-align: center;
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padding: 16px;
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&.playing {
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&, * {
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user-select: none;
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}
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* {
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will-change: transform;
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}
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> .emoji {
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visibility: visible;
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}
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}
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> .icon {
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display: block;
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width: 100px;
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margin: 0 auto;
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border-radius: 16px;
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}
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> .misskey {
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margin: 0.75em auto 0 auto;
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width: max-content;
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}
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> .version {
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margin: 0 auto;
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width: max-content;
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opacity: 0.5;
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}
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> .emoji {
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position: absolute;
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top: 0;
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left: 0;
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visibility: hidden;
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> .emoji {
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pointer-events: none;
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font-size: 24px;
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width: 24px;
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}
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}
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}
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}
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}
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</style>
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@ -58,18 +58,21 @@ export function physics(container: HTMLElement) {
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const objEls = Array.from(container.children);
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const objs = [];
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for (const objEl of objEls) {
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const left = objEl.dataset.physicsX ? parseInt(objEl.dataset.physicsX) : objEl.offsetLeft;
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const top = objEl.dataset.physicsY ? parseInt(objEl.dataset.physicsY) : objEl.offsetTop;
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let obj;
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if (objEl.classList.contains('_physics_circle_')) {
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obj = Matter.Bodies.circle(
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objEl.offsetLeft + (objEl.offsetWidth / 2),
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objEl.offsetTop + (objEl.offsetHeight / 2),
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left + (objEl.offsetWidth / 2),
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top + (objEl.offsetHeight / 2),
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Math.max(objEl.offsetWidth, objEl.offsetHeight) / 2,
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);
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} else {
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const style = window.getComputedStyle(objEl);
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obj = Matter.Bodies.rectangle(
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objEl.offsetLeft + (objEl.offsetWidth / 2),
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objEl.offsetTop + (objEl.offsetHeight / 2),
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left + (objEl.offsetWidth / 2),
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top + (objEl.offsetHeight / 2),
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objEl.offsetWidth,
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objEl.offsetHeight,
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{
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@ -106,8 +109,6 @@ export function physics(container: HTMLElement) {
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objEl.style.top = 0;
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objEl.style.left = 0;
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objEl.style.margin = 0;
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objEl.style.userSelect = 'none';
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objEl.style.willChange = 'transform';
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}
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window.requestAnimationFrame(update);
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@ -122,7 +123,6 @@ export function physics(container: HTMLElement) {
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const x = (obj.position.x - objEl.offsetWidth / 2);
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const y = (obj.position.y - objEl.offsetHeight / 2);
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const angle = obj.angle;
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objEl.style.transform = `translate(${x}px, ${y}px) rotate(${angle}rad)`;
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}
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