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mirror of https://github.com/MisskeyIO/misskey synced 2024-11-27 06:18:40 +09:00

enhance(reversi): tweak reversi

This commit is contained in:
syuilo 2024-01-21 12:05:51 +09:00
parent 4de77784c9
commit 6039f27bd5
7 changed files with 149 additions and 78 deletions

4
locales/index.d.ts vendored
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@ -9553,6 +9553,10 @@ export interface Locale extends ILocale {
*
*/
"lookingForPlayer": string;
/**
*
*/
"gameCanceled": string;
};
"_offlineScreen": {
/**

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@ -2544,6 +2544,7 @@ _reversi:
timeLimitForEachTurn: "1ターンの時間制限"
freeMatch: "フリーマッチ"
lookingForPlayer: "対戦相手を探しています"
gameCanceled: "対局がキャンセルされました"
_offlineScreen:
title: "オフライン - サーバーに接続できません"

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@ -188,6 +188,9 @@ export interface ReversiGameEventTypes {
winnerId: MiUser['id'] | null;
game: Packed<'ReversiGameDetailed'>;
};
canceled: {
userId: MiUser['id'];
};
}
//#endregion

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@ -61,6 +61,11 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
await this.redisClient.setex(`reversi:game:cache:${game.id}`, 60 * 3, JSON.stringify(game));
}
@bindThis
private async deleteGameCache(gameId: MiReversiGame['id']) {
await this.redisClient.del(`reversi:game:cache:${gameId}`);
}
@bindThis
public async matchSpecificUser(me: MiUser, targetUser: MiUser): Promise<MiReversiGame | null> {
if (targetUser.id === me.id) {
@ -239,88 +244,93 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
if (isBothReady) {
// 3秒後、両者readyならゲーム開始
setTimeout(async () => {
const freshGame = await this.reversiGamesRepository.findOneBy({ id: game.id });
const freshGame = await this.get(game.id);
if (freshGame == null || freshGame.isStarted || freshGame.isEnded) return;
if (!freshGame.user1Ready || !freshGame.user2Ready) return;
let bw: number;
if (freshGame.bw === 'random') {
bw = Math.random() > 0.5 ? 1 : 2;
} else {
bw = parseInt(freshGame.bw, 10);
}
function getRandomMap() {
const mapCount = Object.entries(Reversi.maps).length;
const rnd = Math.floor(Math.random() * mapCount);
return Object.values(Reversi.maps)[rnd].data;
}
const map = freshGame.map != null ? freshGame.map : getRandomMap();
const crc32 = CRC32.str(JSON.stringify(freshGame.logs)).toString();
const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
.set({
startedAt: new Date(),
isStarted: true,
black: bw,
map: map,
crc32,
})
.where('id = :id', { id: game.id })
.returning('*')
.execute()
.then((response) => response.raw[0]);
this.cacheGame(updatedGame);
//#region 盤面に最初から石がないなどして始まった瞬間に勝敗が決定する場合があるのでその処理
const engine = new Reversi.Game(map, {
isLlotheo: freshGame.isLlotheo,
canPutEverywhere: freshGame.canPutEverywhere,
loopedBoard: freshGame.loopedBoard,
});
if (engine.isEnded) {
let winner;
if (engine.winner === true) {
winner = bw === 1 ? freshGame.user1Id : freshGame.user2Id;
} else if (engine.winner === false) {
winner = bw === 1 ? freshGame.user2Id : freshGame.user1Id;
} else {
winner = null;
}
const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
.set({
isEnded: true,
endedAt: new Date(),
winnerId: winner,
})
.where('id = :id', { id: game.id })
.returning('*')
.execute()
.then((response) => response.raw[0]);
this.cacheGame(updatedGame);
this.globalEventService.publishReversiGameStream(game.id, 'ended', {
winnerId: winner,
game: await this.reversiGameEntityService.packDetail(game.id),
});
return;
}
//#endregion
this.redisClient.setex(`reversi:game:turnTimer:${game.id}:1`, updatedGame.timeLimitForEachTurn, '');
this.globalEventService.publishReversiGameStream(game.id, 'started', {
game: await this.reversiGameEntityService.packDetail(game.id),
});
this.startGame(freshGame);
}, 3000);
}
}
@bindThis
private async startGame(game: MiReversiGame) {
let bw: number;
if (game.bw === 'random') {
bw = Math.random() > 0.5 ? 1 : 2;
} else {
bw = parseInt(game.bw, 10);
}
function getRandomMap() {
const mapCount = Object.entries(Reversi.maps).length;
const rnd = Math.floor(Math.random() * mapCount);
return Object.values(Reversi.maps)[rnd].data;
}
const map = game.map != null ? game.map : getRandomMap();
const crc32 = CRC32.str(JSON.stringify(game.logs)).toString();
const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
.set({
startedAt: new Date(),
isStarted: true,
black: bw,
map: map,
crc32,
})
.where('id = :id', { id: game.id })
.returning('*')
.execute()
.then((response) => response.raw[0]);
this.cacheGame(updatedGame);
//#region 盤面に最初から石がないなどして始まった瞬間に勝敗が決定する場合があるのでその処理
const engine = new Reversi.Game(map, {
isLlotheo: game.isLlotheo,
canPutEverywhere: game.canPutEverywhere,
loopedBoard: game.loopedBoard,
});
if (engine.isEnded) {
let winner;
if (engine.winner === true) {
winner = bw === 1 ? game.user1Id : game.user2Id;
} else if (engine.winner === false) {
winner = bw === 1 ? game.user2Id : game.user1Id;
} else {
winner = null;
}
const updatedGame = await this.reversiGamesRepository.createQueryBuilder().update()
.set({
isEnded: true,
endedAt: new Date(),
winnerId: winner,
})
.where('id = :id', { id: game.id })
.returning('*')
.execute()
.then((response) => response.raw[0]);
this.cacheGame(updatedGame);
this.globalEventService.publishReversiGameStream(game.id, 'ended', {
winnerId: winner,
game: await this.reversiGameEntityService.packDetail(game.id),
});
return;
}
//#endregion
this.redisClient.setex(`reversi:game:turnTimer:${game.id}:1`, updatedGame.timeLimitForEachTurn, '');
this.globalEventService.publishReversiGameStream(game.id, 'started', {
game: await this.reversiGameEntityService.packDetail(game.id),
});
}
@bindThis
public async getInvitations(user: MiUser): Promise<MiUser['id'][]> {
const invitations = await this.redisClient.zrange(
@ -510,6 +520,21 @@ export class ReversiService implements OnApplicationShutdown, OnModuleInit {
}
}
@bindThis
public async cancelGame(gameId: MiReversiGame['id'], user: MiUser) {
const game = await this.get(gameId);
if (game == null) throw new Error('game not found');
if (game.isStarted) return;
if ((game.user1Id !== user.id) && (game.user2Id !== user.id)) return;
await this.reversiGamesRepository.delete(game.id);
this.deleteGameCache(game.id);
this.globalEventService.publishReversiGameStream(game.id, 'canceled', {
userId: user.id,
});
}
@bindThis
public async get(id: MiReversiGame['id']): Promise<MiReversiGame | null> {
const cached = await this.redisClient.get(`reversi:game:cache:${id}`);

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@ -40,6 +40,7 @@ class ReversiGameChannel extends Channel {
switch (type) {
case 'ready': this.ready(body); break;
case 'updateSettings': this.updateSettings(body.key, body.value); break;
case 'cancel': this.cancelGame(); break;
case 'putStone': this.putStone(body.pos, body.id); break;
case 'checkState': this.checkState(body.crc32); break;
case 'claimTimeIsUp': this.claimTimeIsUp(); break;
@ -60,6 +61,13 @@ class ReversiGameChannel extends Channel {
this.reversiService.gameReady(this.gameId!, this.user, ready);
}
@bindThis
private async cancelGame() {
if (this.user == null) return;
this.reversiService.cancelGame(this.gameId!, this.user);
}
@bindThis
private async putStone(pos: number, id: string) {
if (this.user == null) return;

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@ -86,7 +86,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<template v-if="!isReady && !isOpReady">{{ i18n.ts._reversi.waitingBoth }}<MkEllipsis/></template>
</div>
<div class="_buttonsCenter">
<MkButton rounded danger @click="exit">{{ i18n.ts.cancel }}</MkButton>
<MkButton rounded danger @click="cancel">{{ i18n.ts.cancel }}</MkButton>
<MkButton v-if="!isReady" rounded primary @click="ready">{{ i18n.ts._reversi.ready }}</MkButton>
<MkButton v-if="isReady" rounded @click="unready">{{ i18n.ts._reversi.cancelReady }}</MkButton>
</div>
@ -109,9 +109,12 @@ import MkSwitch from '@/components/MkSwitch.vue';
import MkFolder from '@/components/MkFolder.vue';
import * as os from '@/os.js';
import { MenuItem } from '@/types/menu.js';
import { useRouter } from '@/global/router/supplier.js';
const $i = signinRequired();
const router = useRouter();
const mapCategories = Array.from(new Set(Object.values(Reversi.maps).map(x => x.category)));
const props = defineProps<{
@ -171,8 +174,16 @@ function chooseMap(ev: MouseEvent) {
os.popupMenu(menu, ev.currentTarget ?? ev.target);
}
function exit() {
props.connection.send('exit', {});
async function cancel() {
const { canceled } = await os.confirm({
type: 'warning',
text: i18n.ts.areYouSure,
});
if (canceled) return;
props.connection.send('cancel', {});
router.push('/reversi');
}
function ready() {

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@ -17,6 +17,14 @@ import GameBoard from './game.board.vue';
import { misskeyApi } from '@/scripts/misskey-api.js';
import { definePageMetadata } from '@/scripts/page-metadata.js';
import { useStream } from '@/stream.js';
import { signinRequired } from '@/account.js';
import { useRouter } from '@/global/router/supplier.js';
import * as os from '@/os.js';
import { i18n } from '@/i18n.js';
const $i = signinRequired();
const router = useRouter();
const props = defineProps<{
gameId: string;
@ -45,6 +53,17 @@ async function fetchGame() {
connection.value.on('started', x => {
game.value = x.game;
});
connection.value.on('canceled', x => {
connection.value?.dispose();
if (x.userId !== $i.id) {
os.alert({
type: 'warning',
text: i18n.ts._reversi.gameCanceled,
});
router.push('/reversi');
}
});
}
onMounted(() => {