setイベントに次どっちのターンかの情報を含めた
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@ -170,7 +170,9 @@ export default function(request: websocket.request, connection: websocket.connec
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}
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});
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publishOthelloGameStream(gameId, 'set', log);
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publishOthelloGameStream(gameId, 'set', Object.assign(log, {
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next: o.turn
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}));
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if (o.isEnded) {
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publishOthelloGameStream(gameId, 'ended', {
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