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Merge pull request #1771 from syuilo/patch-1

Use capital letters for othello label
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syuilo 2018-06-23 22:50:53 +09:00 committed by GitHub
commit 780268f70e
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@ -15,7 +15,7 @@
<div class="board"> <div class="board">
<div class="labels-x" v-if="this.$store.state.settings.reversiBoardLabels"> <div class="labels-x" v-if="this.$store.state.settings.reversiBoardLabels">
<span v-for="i in game.settings.map[0].length">{{ String.fromCharCode(96 + i) }}</span> <span v-for="i in game.settings.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
</div> </div>
<div class="flex"> <div class="flex">
<div class="labels-y" v-if="this.$store.state.settings.reversiBoardLabels"> <div class="labels-y" v-if="this.$store.state.settings.reversiBoardLabels">
@ -25,7 +25,7 @@
<div v-for="(stone, i) in o.board" <div v-for="(stone, i) in o.board"
:class="{ empty: stone == null, none: o.map[i] == 'null', isEnded: game.isEnded, myTurn: !game.isEnded && isMyTurn, can: turnUser ? o.canPut(turnUser.id == blackUser.id, i) : null, prev: o.prevPos == i }" :class="{ empty: stone == null, none: o.map[i] == 'null', isEnded: game.isEnded, myTurn: !game.isEnded && isMyTurn, can: turnUser ? o.canPut(turnUser.id == blackUser.id, i) : null, prev: o.prevPos == i }"
@click="set(i)" @click="set(i)"
:title="`${String.fromCharCode(97 + o.transformPosToXy(i)[0])}${o.transformPosToXy(i)[1] + 1}`"> :title="`${String.fromCharCode(65 + o.transformPosToXy(i)[0])}${o.transformPosToXy(i)[1] + 1}`">
<img v-if="stone === true" :src="`${blackUser.avatarUrl}?thumbnail&size=128`" alt=""> <img v-if="stone === true" :src="`${blackUser.avatarUrl}?thumbnail&size=128`" alt="">
<img v-if="stone === false" :src="`${whiteUser.avatarUrl}?thumbnail&size=128`" alt=""> <img v-if="stone === false" :src="`${whiteUser.avatarUrl}?thumbnail&size=128`" alt="">
</div> </div>