0
0

Refactor reversi engine (#2633)

* Refactor reversi engine

* Add puttablePlaces
This commit is contained in:
Aya Morisawa 2018-09-06 03:02:52 +09:00 committed by syuilo
parent 1cc183ecdb
commit 498094b3c7

View File

@ -1,4 +1,4 @@
import { count } from "../../prelude/array";
import { count, countIf } from "../../prelude/array";
// MISSKEY REVERSI ENGINE
@ -90,8 +90,8 @@ export default class Reversi {
//#endregion
// ゲームが始まった時点で片方の色の石しかないか、始まった時点で勝敗が決定するようなマップの場合がある
if (this.canPutSomewhere(BLACK).length == 0) {
if (this.canPutSomewhere(WHITE).length == 0) {
if (!this.canPutSomewhere(BLACK)) {
if (!this.canPutSomewhere(WHITE)) {
this.turn = null;
} else {
this.turn = WHITE;
@ -172,9 +172,9 @@ export default class Reversi {
private calcTurn() {
// ターン計算
if (this.canPutSomewhere(!this.prevColor).length > 0) {
if (this.canPutSomewhere(!this.prevColor)) {
this.turn = !this.prevColor;
} else if (this.canPutSomewhere(this.prevColor).length > 0) {
} else if (this.canPutSomewhere(this.prevColor)) {
this.turn = this.prevColor;
} else {
this.turn = null;
@ -206,10 +206,17 @@ export default class Reversi {
/**
*
*/
public canPutSomewhere(color: Color): number[] {
public puttablePlaces(color: Color): number[] {
return Array.from(this.board.keys()).filter(i => this.canPut(color, i));
}
/**
*
*/
public canPutSomewhere(color: Color): boolean {
return this.puttablePlaces(color).length > 0;
}
/**
*
* @param color