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Achievement-Promotion/bot.py
2023-03-22 12:31:01 +00:00

54 lines
2.0 KiB
Python

import os
import asyncio
from typing import Any
import aiohttp
import disnake
from disnake.ext import commands
from dotenv import load_dotenv
from linked_roles import RoleMetadataType, LinkedRolesOAuth2, RoleMetadataRecord
load_dotenv()
bot = commands.InteractionBot(
intents=disnake.Intents.default()
)
async def async_list(values: list) -> Any:
for value in values:
yield value
await asyncio.sleep(0)
@bot.slash_command(name="register", description="Linked Role의 기본적인 연동을 설정합니다.")
@commands.is_owner()
async def _addConnection(inter: disnake.ApplicationCommandInteraction):
await inter.response.defer(ephemeral=True)
client = LinkedRolesOAuth2(client_id=bot.user.id, token=os.getenv("BOT_TOKEN"))
records = [
RoleMetadataRecord(
key="complete",
name="ALL CLEAR!!",
description="게임의 모든 도전 과제를 달성했는지 여부입니다.",
type=RoleMetadataType.boolean_equal
),
RoleMetadataRecord(
key="percentage",
name="Achievement Percentage",
description="게임의 도전 과제 달성률입니다.",
type=RoleMetadataType.interger_greater_than_or_equal
)
]
session = aiohttp.ClientSession()
r = await session.get(f"http://api.steampowered.com/ISteamUserStats/GetPlayerAchievements/v0001/?appid={os.getenv('STEAM_GAME_ID')}&key={os.getenv('STEAM_API_KEY')}&steamid={os.getenv('STEAM_OWNER_ID')}&l=ko")
res = await r.json()
data = res["playerstats"]
async for achievement in async_list(data["achievements"]):
records.append(RoleMetadataRecord(
key=achievement["apiname"],
name=achievement["name"],
description=achievement["description"],
type=RoleMetadataType.boolean_equal
))
result = await client.register_role_metadata(records=tuple(records), force=True)
await inter.edit_original_message(content=str(result))
bot.run(os.getenv("BOT_TOKEN"))