fix: have perfect achievements only
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parent
60ce37f101
commit
dd4b7e7d49
6
app.py
6
app.py
@ -118,8 +118,14 @@ async def update_metadata(response: Response, code: str, steam_id: str = Cookie(
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role = RoleConnection(platform_name=f"Steam - {data['gameName']}", platform_username=abc["response"]["players"][0]["personaname"])
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success = 0
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total = len(data["achievements"])
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role.add_or_edit_metadata(key="tutorial", value=False)
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role.add_or_edit_metadata(key="allperfetct", value=False)
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async for achieve in async_list(data["achievements"]):
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if achieve["achieved"] == 1:
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if achieve["apiname"] == "honor_roll":
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role.add_or_edit_metadata(key="tutorial", value=True)
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if achieve["apiname"] == "go_to_bed":
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role.add_or_edit_metadata(key="allperfetct", value=True)
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success += 1
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percentage = (success / total) * 100
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role.add_or_edit_metadata(key="percentage", value=percentage)
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14
bot.py
14
bot.py
@ -25,6 +25,18 @@ async def async_list(values: list) -> Any:
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async def _addConnection(inter: disnake.ApplicationCommandInteraction):
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await inter.response.defer(ephemeral=True)
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records = [
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RoleMetadataRecord(
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key="tutorial",
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name="Honor roll",
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description="튜토리얼 스테이지를 퍼펙트로 클리어해야 합니다.",
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type=RoleMetadataType.boolean_equal
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),
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RoleMetadataRecord(
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key="allperfect",
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name="Go to bed",
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description="모든 스테이지를 퍼펙트로 클리어해야 합니다.",
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type=RoleMetadataType.boolean_equal
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),
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RoleMetadataRecord(
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key="complete",
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name="ALL CLEAR!!",
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@ -36,7 +48,7 @@ async def _addConnection(inter: disnake.ApplicationCommandInteraction):
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name="Achievement Percentage",
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description="% 이상의 도전 과제를 달성해야 합니다.",
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type=RoleMetadataType.interger_greater_than_or_equal
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)
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),
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]
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async with LinkedRolesOAuth2(client_id=os.getenv("CLIENT_ID"), token=os.getenv("BOT_TOKEN")) as client:
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try:
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